![]() In May 2017, Squad announced that the game had been purchased by video game company Take-Two Interactive, who will help support Squad in keeping the console versions up-to-date alongside the personal computer versions. People such as Scott Manley and organizations involved in space travel have taken an interest in the game, including NASA, the European Space Agency, United Launch Alliance CEO Tory Bruno, CEO and CTO of SpaceX Elon Musk and Peter Beck, CEO and CTO of Rocket Lab. ![]() Popular mods have received support and inclusion in the game by Squad. Kerbal Space Program has support for user-created mods that add new features. ![]() The game was released out of beta on 27 April 2015. The first public version was released digitally on Squad's Kerbal Space Program storefront on 24 June 2011, and joined Steam's early access program on 20 March 2013. The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and orbital rendezvous. In the game, players direct a nascent space program, staffed and crewed by green humanoid aliens known as "Kerbals". Note: Are you looking for the Open Data portal software called CKAN? If so, their GitHub repository is found here.Kerbal Space Program ( KSP) is a space flight simulation video game developed by Mexican developer Squad for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. If you want to contribute, please read our CONTRIBUTING file. No technical expertise is required to contribute to CKAN If the metadata we have is incorrect please open an issue and let us know. So while contributors will endeavor to be as accurate as possible, we would appreciate any efforts made by mod authors to ensure our metadata's accuracy. While anyone can contribute metadata for your mod, we believe that you know your mod best. See the User guide to get started with CKAN. CKAN for playersĬKAN can download, install and update mods in just a few clicks. This repository includes a validator that you can use to validate your files. Which comes with a corresponding JSON Schema that you can also find in the Schema Store The CKAN specĪt the core of the CKAN is the metadata specification, We very much welcome contributions, discussions, and especially pull-requests. The CKAN is currently under active development. The CKAN has been inspired by the solid and proven metadata formats from both the Debian project and the CPAN, each of which manages tens of thousands of packages. modders don't have to worry about misinstall problems or outdated versions.players can find new content and install it with just a few clicks.It provides strong assurances that mods are installed in the way prescribed by their metadata files,įor the correct version of Kerbal Space Program, alongside their dependencies, and without any conflicting mods.ĬKAN is great for players and for authors: The CKAN is a metadata repository and associated tools to allow you to find, install, and manage mods for Kerbal Space Program. The Comprehensive Kerbal Archive Network (CKAN)Ĭlick here to view the CKAN metadata specification What's the CKAN?
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